The game immerses you in an asymmetrical duel, during which one of you heads up the British Royal Navy, while the other represents the German Kriegsmarine. Everyone has their own pack of cards. To win, the German camp must remain hidden from the British while flowing five cargoes. The British player must track down and fight Admiral Graf Spee during a final naval battle, at the end of which the camp which will have undergone the least damage will prevail.
Will the Royal Navy be able to take advantage of its numerical superiority or is it Kriegsmarine which, thanks to its cunning and its refined strategy, will manage to overthrow its rival?
To be played at the publisher's : Nuts Publishing